Cue Design Director Script Language User Manual Page 63

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Reference Manual Design Director Script Language
www.cuesystem.com
Page 63 of 94
3.2.12. MessageObject
The object inherits from Efekt3DobjectA, FeedBackObjectA, SubCollectionObjectA and
VisibilityObjectA. It contains:
Property Type Description
EbackColor ColorObject The darker color of the effect color. Reference to a real color, it can
never be NoObject, and then the color would be transparent. The
objects of the color can be the part of palette that has been defined
in the design environment.
Ecolor ColorObject The lighter color of the effect color. Referent to a real color, it can
never be NoObject then the color would be transparent. The object
of the color can be the part of palette that has been defined in the
design environment.
EfektType uint The type of 3D effect. The values are defined 0..for no effect,
1..raised, 2..inset. To insert different values is not checked, what
will appear is not defined.
EfektWidth uint The width of the effect. It is only used when the EfektType type is a
zero.
Father IdentificationObjectA The father of the object. For the button itself, for instance it is the
board that it is lying on. For the window and the page (as well as for
the ”free” objects – i.e. a picture, font or a color) the value is
NoObject. The property is for reading only.
FeedAddr uint Number i.e. address of the variable (for FeedType type 2 and 3) or
the value (for FeedType type 1)
FeedType uint The address stored in the object. According to the values it is: 0. no
address that means other properties have no meaning1. the
address of value, through this value the feedback is realized 2. the
address of variable 3. the address of variable with value condition
FeedValue uint It is only defined for FeedType type 3. Then the feedback is
defined not only through the variable but also through its actual
value. Here the variable value is stored that it has to have, so the
feedback would set the object value.
Height uint The total object height. For the page the property cannot be
changed.
Child CollectionObjectA It is the collection of all child objects of IdentificationObjectA type.
The property is for read only. The value is default.
Name string*50 The object name. The property is for reading only. The value is
default.
Tag uint Free space where anyone, while the program is running, can note
something. For the virtual world itself it has no importance. For the
design environment it is forbidden. At the beginning the value is
zero here.
Top IdentificationObjectA Top object for an object. This means an object that has no father –
that is a page or a window. For the ”free” objects – i.e. a picture,
font, color – the value is NoObject.
Transparent uint When the value is a zero, the object is not transparent – that
means it writes on the entire area of a rectangle determined by a
position (without a coordinate Z).The none-zero value means that
some part of the object is not fully drawn. I.e. The background is a
picture with a transparent color,…The feature is read only.
Value uint The current object value. According to this value the object is
drawn i.e. button, bargraph. According to this value the Message
resp. Tabs object define what Message message resp. Tabs page
will be displayed. This property is default.
Visible uint When the value is a zero, the object is neither drawn nor it gets
information about the user’s touches on the panel (The events are
not generated) On the other hand when the value is other than the
zero, the object is drawn as well it receives events.
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